Interactive art
Heaven's Mirror
"Heaven's Mirror" is focused on mirror illusions, which seem to distort physical law. This work applies three modalities of feedback that make the alteration of physical law caused by the mirror illusion become real. Through these modalities of feedback, "Heaven's Mirror" allows you to feel as if the boundary between the real world and the world inside the mirror is continuous.
1. Visual Feedback
If you lean the mirror forward or backward, the horizon in the mirror also appears to lean. Similar to the real world which has gravity, the world inside the mirror also has gravity. For example, if gravity exists in the world inside the mirror in the same direction as the real world, objects inside the mirror should slide down. Our first work focuses on objects inside the mirror, which seem to slide down when the mirror is leaned, allowing you to experience another world inside the mirror with gravity. Through this, you can feel as if another world, like the real world, exists inside the mirror.
Our first work focuses on objects inside the mirror, which seem to slide down when the mirror is leaned, putting real objects in motion with respect to the horizon in the mirror. This allows you to experience another world with gravity inside the mirror. (Movie)

2. Haptic Feedback
If you put an object underneath the mirror, the objects in the real world and the world inside the mirror seem like one linked object. At this time, if you lean the mirror forward or backward, the object underneath the mirror appears to bend .
Our second work focuses on an illusion in which the object underneath the mirror seems to bend, and gives an opposing force allowing users to feel the bending of the object. (Movie)

3. Auditory Feedback
If you put an object between two mirrors and fold them V-form, the mirror reflects the other mirror, and the number of reflected objects is increased.
Our third work focuses on variation of reflections when two mirrors are folded V-form. A music box allows users to experience a canon song (Pachelbel's Canon), which increases in complexity as the number of reflections goes up. For example, if you see two music boxes, two parts of the canon song will be played. However if you see five music boxes, five parts of the canon song will be played. (Movie)
